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ZEKÜP Go (Original Tournament Size) Strategy and Intelligence Game Ages 5+ 2 Players
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ZEKÜP Go (Original Tournament Size) Strategy and Intelligence Game Ages 5+ 2 Players features
ZEKÜP Go (Original Tournament Size) Strategy and Intelligence Game Ages 5+ 2 Players reviews
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Product description
Age range: 5-99 Number of players: 2 Areas of development: Attention and concentration Strategy and logic execution Social-emotional development Game content: 1 game platform consisting of 19x19 compartments (official tournament size)
180 white stones 181 black stones 2 bags of cloth game pieces
Preparation for the game: Unbox the game platform and tiles.
place the platform on the middle of the players on the flat ground.
determine the colors with kura. The main goal in the game is to dominate the largest area. How to play? The player who always has black stones starts the game. Players take turns placing their stones on the platform where the lines intersect. The stones left behind remain on the platform until the end of the game.
(taking prisoners | Except for falling)
players surround the opponent's stone with their own stones (cover the breathing points) and if there are no empty intersection points left around it, they capture that stone or group of stones.
captured tiles are removed from the game platform and can no longer be used. Attention: players can place their stones anywhere on the platform from the very beginning, but they can only place them in a spot that is surrounded by the opponent's stones and has only one point of intersection (no other breathing room). Since suicide is counted, you can place stones in areas surrounded by your opponent and with multiple intersection points. your strategy here is key. The players' pieces must be connected horizontally and vertically, not diagonally. If your opponent surrounds one of your pieces so that it has only one breathing space left (atari position), you must make a move to that area to save that piece or pieces.
- the breathing space is the lines of the stones in the horizontal and vertical directions, and the breathing space cannot be created diagonally. The side that starts the first game receives 6.5 points at the end of the game because they own the black stone.
- one of the players, if he is less experienced than his opponent or is not dominant in the game, can be given an advance. The advance points are 9 intersection points indicated with thicker points on the game platform, and the advance can be given according to the situation of the weak player.
Additional info
- The selling price on Trendyol already includes the export-related costs.
- Sold by .
- Made in Türkiye
- A maximum of 5 units of this product can be ordered. Trendyol reserves the right to cancel orders over 5 units.
- Barcode No: 8681161430411ZKP
- Origin: TR












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