Generic Brand Kulami Mind Game

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108.14
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207.96

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Estimated delivery: 30 October - 2 November
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Generic Brand Kulami Mind Game features

Number of Players
Not specified
Language
Turkish
Origin
TR
Age
1+ years
2.1K followers

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Generic Brand Kulami Mind Game reviews

1.0
1 ratings
1 reviews
H** G**23 December 2025
The product arrived incomplete, there are no red balls in the game, we are returning it.

Product details

Product description

Kulami is a fun strategy game that especially engages players to think in different ways, accompanied by various variations. It helps children aged 9 and over to make great progress in their intellectual development, their ability to look at an event from completely different perspectives, and their visual memory. The kulami game consists of different boards with small semicircular hollows inside and marbles in two different colors, red and black. Kulami can be made into a more enjoyable and competitive game by creating different shapes with the tiles each time and using different scoring systems. For example, at the end of the game, the person who has the marble in the largest table, if the tables are combined, has the opportunity to earn a plus point by subtracting. Contents: 17 wooden game pieces, 28 black marbles, 28 red marbles. game setup: both players first choose one of the black-red marbles. Then, they arrange 17 wooden game pieces next to each other to form a table as follows: how is the game played? Players place their marbles into the empty holes in a rotating manner.

the first marble can be placed in the desired hole.

next, players must follow these three rules below when placing their marbles.

1.the marbles should be placed in the horizontal and vertical directions of the marble played by the opponent.

2.the marble placed on the stone by the opponent can not be placed on the marble in the first time.

3.the player cannot place the marble in the next hand on the stone where he placed his marble in the previous hand.

from second hand can place its marble.

there is no problem with having a gap between the marbles. Players can place marbles into any hole they want within the rules. How does the game end? The game ends when all the marbles are placed or when there is no place left to place marbles horizontally and vertically.

scoringplayers take the stones according to the excess of black-red marbles.

stones with the same number of red and black marbles are not taken.

points are awarded not by the number of marbles in the stones but by the number of holes. For example, a stone with 4 holes would also score 4. Different ways to play the game is played in the same way, but players are given bonus points.

if you want to make the game more difficult and more enjoyable, scoring can be done as follows.

largest area bonus: at the end of the game, before the tiles are distributed, players define the largest area of their color.

the largest space depends on the number of balls combined together. Players earn bonus points by subtracting according to the sum of their marble numbers. Bonus round: at the end of the game, before the tiles are distributed, players check whether they have formed any rows of their own color. The sequence bonus is called when more than 5 and the same number and color balls are combined horizontally and vertically. Players earn bonus points by subtracting according to the sum of their marble numbers.

Additional info

  • The selling price on Trendyol already includes the export-related costs.
  • Sold by .
  • Made in Türkiye
  • A maximum of 5 units of this product can be ordered. Trendyol reserves the right to cancel orders over 5 units.
  • Barcode No: H86975845658A
  • Origin: TR

Generic Brand Kulami Mind Game features

Number of Players
Not specified
Language
Turkish
Origin
TR
Age
1+ years

Safety information

Product safety information

Product description

  • An ideal game option for children aged 3 and over to have fun.
  • - can be played with one or two people, providing a game experience, conducive to the development of social skills
  • - an activity designed for the younger age group, promoting visual and mental development